a chronicle of my fall from 28mm scifi gaming/painting into the wonderful abyss of constantly emerging new 15mm toys
Showing posts with label ae bounty. Show all posts
Showing posts with label ae bounty. Show all posts
Friday, May 6, 2011
more 15mm AE BOUNTY
Hello, just a few little mercs for AE Bounty, most are critical mass games, 2 are a mishmash of CMG and Khurasan
a few headswaps
hello, just a few fun headswaps. using 2 packs of minis, a mercs pack from critical mass games (yrdgs?) and a pack of Khurasan little green martians from their planet 15 range. I have no idea what made me do this but I rather like the results. Now i have some unique aliens for possibly AE Bounty. The taller model would make a good Logician from that game(huge cranium/psychic powers). the smaller stature aliens are pretty cute and the unfinished one at the top made me think of 15mm Grymn.
Saturday, September 4, 2010
AE Bounty initial work
Just a few pics of some corridors I have been making for AE Bounty games in 15mm. This is one corridor, 20cm length,walls 30 mm height, useable width of corridor 45mm. I built out the shell with basswood, then cut up and glued pieces of plastic IMEX platformer,hexagon builder? terrain from my rather large bitzbox. I purposely left the corridor ends open, to either cap onto another corridor or room. Next step some rooms. I am planning small medium and large rooms, of I guess basic square and rectangular shapes.
You might not be able to see in the pics, but my mercenaries from Critical Mass Games have custom bases made from the same platformer plastic bits. My ultimate goal is to create one master of everything and cast a million copies( like I need another hobby).
I have done some casting years ago, and I suppose I will use the RTV mold, with legos as a support.I am leaning on using resin ,but I may try hydrocal light, although these walls may prove too thin for hydrocal.....any suggestions from the castiing community? I am planning on making 1 piece molds so the corridor/room will be complete when cast.
Monday, August 23, 2010
15mm combat drone walkers
Hello, just a quick unit painted up, 1 package of combat drone walkers from Critical Mass Games, can be found under their mercenary range. Very nice sculpting and detail. the Khurasan felid is their for scale purposes. These will have many uses....In AE Bounty, a hero trait is "Robotocist" ,whereby the hero controls 2 robot drones with fire capability. Also they will serve in my future droid army which will include Blockhead battle suits from Critical Mass Games, as well as Mechanoid troops and ships from Khurasan. I may even use them as proxies for GZG spider droids in the game Gruntz until I can order some.(may have to wait awhile...boo). I also envision them patrolling some scifi base or starport as security drones.
Saturday, August 21, 2010
Ae bounty first game
Had my first game of AE bounty today. Enjoyed the rules and the experience immensely. There is so much tactical depth to the game , it is hard not to love it. I guess I like most games where half the fun is in the creation and crafting of a force. I played with Saxon Dog from TMP, and he had a pretty balanced mercenary crew, led by a logician with a light rapid fire psychic gun. Unfortunately for him my force was an evil pirate band composed entirely of pyschic Logicians. I had two squads of lookouts and 1 squad of space dogs, all of which benefitted from hidden deployment. My entire force had the mentalist ability to lower the drive or morale of the enemy, followed up by psychic guns which shredded his drive/morale further until the mercenariies' brains exploded out of their ears. It was a gimmick army, and I'm sure next time he will be sporting quite a few psychic nullifiers as gear choices. It was a great learning game, which seemed to flow and make perfect sense in the area of small unit morale. I think the designers hit a homerun with this one. The only downside was that we played in 28mm, and now I'm itching to finish some 15mm bounty hunters and terrain.
Before you actually play your first game of AE Bounty, you concentrate on race choices, weapon choices, and gear choices in an attempt to maximize your firepower.
After your first game of AE Bounty, you begin to concentrate on the drive or morale of your crew and how to bolster and repair your morale throughout the game.
Very elegant and very fun. A fair amount of record keeping concerning temporary and permaneent drive modifiers to individuals and squads, but if you are prepared for it , the end result is a fun tactical experience
ending with rapid crescendos of doom or victory depending on the dice and your morale.
Before you actually play your first game of AE Bounty, you concentrate on race choices, weapon choices, and gear choices in an attempt to maximize your firepower.
After your first game of AE Bounty, you begin to concentrate on the drive or morale of your crew and how to bolster and repair your morale throughout the game.
Very elegant and very fun. A fair amount of record keeping concerning temporary and permaneent drive modifiers to individuals and squads, but if you are prepared for it , the end result is a fun tactical experience
ending with rapid crescendos of doom or victory depending on the dice and your morale.
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