Thursday, November 11, 2010
Saturday, November 6, 2010
these are by 15mmuk. and were painted by my friend Jason-TMP/SAXON DOG.
I realize not much detail can be seen and will provide detail shots in a later post.
This was just to show off what an amazing site they are in mass.a very intimidating horde
to be sure. While I would not rate them as the best sculpting ever, they really do grow on you and look great painted up.
and the sheer joy of not having to paint 180 orange jumpsuits is a good feeling to relish. I'm sure saxon dog is still seeing orange when he closes his eyes.
These 20 guys will see service as maybe a mercenary band of tall aliens.
Tuesday, November 2, 2010
just a quick peek at a walker I have had for many years.(I actually have 9 of them).
bought them many moons ago for use in wh40k( when one could not buy sentinels).
a little small for 28mm ,but I think it looks good next to old style NSLtrooper-GZG.
These are very heavy, and I believe the manufacturor was the now defunct Enigma out of canada.
some arre open cockpit(why) and most have the underslung gatling. a few have shoulder mounted hunter killer
missiles. very bulky, not a lot of crisp detail...but 9 walkers I dont have to buy.
not really my choice of color, but I wanted to be true to the look of the video game.
I am thinking of using hex bug nano habitats for alien ship interiors.
As far as Xcom sectoids, I plan on using Khurasan new alien greys;
Chrysallids will probably be Khurasan plutonians. I still need to figure out for floaters and ethereals
and the normal xcom trooper(3 stages depending on jumpsuit/armor/power armor)
GZG for small drone tanks, Khurasan deathroids, and/or new scout disk for Cyberdisk
any suggestions for Mutons, and zombified xcom troopers/civilians
These guys were a rushed paintjob(no wash /hilites)
For rules, I was considering FUBAR FPS variant or maybe ae bounty, suggestions?